pakai picom
################################## Shadows ################################### Enabled client-side shadows on windows. Note desktop windows# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,# unless explicitly requested using the wintypes option.## shadow = falseshadow = true;# The blur radius for shadows, in pixels. (defaults to 12)# shadow-radius = 12shadow-radius = 12;# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)shadow-opacity = 0.3# The left offset for shadows, in pixels. (defaults to -15)# shadow-offset-x = -15shadow-offset-x = -7;# The top offset for shadows, in pixels. (defaults to -15)# shadow-offset-y = -15shadow-offset-y = -7;# Red color value of shadow (0.0 - 1.0, defaults to 0).# shadow-red = 0# Green color value of shadow (0.0 - 1.0, defaults to 0).# shadow-green = 0# Blue color value of shadow (0.0 - 1.0, defaults to 0).# shadow-blue = 0# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)# shadow-color = "#000000"# Specify a list of conditions of windows that should have no shadow.## examples:# shadow-exclude = "n:e:Notification";## shadow-exclude = []shadow-exclude = ["name = 'Notification'","class_g = 'Conky'","class_g ?= 'Notify-osd'","class_g = 'Cairo-clock'","class_g = 'Firefox-esr'","_GTK_FRAME_EXTENTS@:c"];# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.# clip-shadow-above = []# Specify a X geometry that describes the region in which shadow should not# be painted in, such as a dock window region. Use# shadow-exclude-reg = "x10+0+0"# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.## shadow-exclude-reg = ""# Crop shadow of a window fully on a particular Xinerama screen to the screen.# xinerama-shadow-crop = false################################## Fading ################################### Fade windows in/out when opening/closing and when opacity changes,# unless no-fading-openclose is used.# fading = falsefading = true;# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)# fade-in-step = 0.028fade-in-step = 0.03;# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)# fade-out-step = 0.03fade-out-step = 0.03;# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)# fade-delta = 10# Specify a list of conditions of windows that should not be faded.# fade-exclude = []# Do not fade on window open/close.# no-fading-openclose = false# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.# no-fading-destroyed-argb = false################################## Transparency / Opacity ################################### Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)# inactive-opacity = 1inactive-opacity = 0.8;# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)# frame-opacity = 1.0frame-opacity = 0.7;# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.# inactive-opacity-override = trueinactive-opacity-override = false;# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)active-opacity = 0.85# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)# inactive-dim = 0.0# Specify a list of conditions of windows that should never be considered focused.# focus-exclude = []focus-exclude = [ "class_g = 'Cairo-clock'" ];# Use fixed inactive dim value, instead of adjusting according to window opacity.# inactive-dim-fixed = 1.0# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,# like `50:name *= "Firefox"`. picom-trans is recommended over this.# Note we don't make any guarantee about possible conflicts with other# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.# example:# opacity-rule = [ "80:class_g = 'URxvt'" ];## opacity-rule = []opacity-rule = ["100:class_g = 'Brave-browser'","100:class_g = 'vlc'","100:class_g = 'TelegramDesktop'","100:class_g = 'Firefox-esr'"];################################## Corners ################################### Sets the radius of rounded window corners. When > 0, the compositor will# round the corners of windows. Does not interact well with# `transparent-clipping`.corner-radius = 0# Exclude conditions for rounded corners.rounded-corners-exclude = ["window_type = 'dock'","window_type = 'desktop'"];################################## Background-Blurring ################################### Parameters for background blurring, see the *BLUR* section for more information.# blur-method =# blur-size = 12## blur-deviation = false## blur-strength = 5# Blur background of semi-transparent / ARGB windows.# Bad in performance, with driver-dependent behavior.# The name of the switch may change without prior notifications.## blur-background = false# Blur background of windows when the window frame is not opaque.# Implies:# blur-background# Bad in performance, with driver-dependent behavior. The name may change.## blur-background-frame = false# Use fixed blur strength rather than adjusting according to window opacity.# blur-background-fixed = false# Specify the blur convolution kernel, with the following format:# example:# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";## blur-kern = ""#blur-kern = "3x3box";blur: {method = "dual_kawase";strength = 5;background = false;background-frame = false;background-fixed = false;}# Exclude conditions for background blur.# blur-background-exclude = []blur-background-exclude = ["window_type = 'dock'","window_type = 'desktop'","class_g = 'Firefox-esr'","_GTK_FRAME_EXTENTS@:c"];################################## General Settings ################################### Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.# daemon = false# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.# `xrender` is the default one.## backend = "glx"backend = "xrender";# Enable/disable VSync.# vsync = falsevsync = true;# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.# dbus = false# Try to detect WM windows (a non-override-redirect window with no# child that has 'WM_STATE') and mark them as active.## mark-wmwin-focused = falsemark-wmwin-focused = true;# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.# mark-ovredir-focused = falsemark-ovredir-focused = true;# Try to detect windows with rounded corners and don't consider them# shaped windows. The accuracy is not very high, unfortunately.## detect-rounded-corners = falsedetect-rounded-corners = true;# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.## detect-client-opacity = falsedetect-client-opacity = true;# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,# provided that the WM supports it.## use-ewmh-active-win = false# Unredirect all windows if a full-screen opaque window is detected,# to maximize performance for full-screen windows. Known to cause flickering# when redirecting/unredirecting windows.## unredir-if-possible = false# Delay before unredirecting the window, in milliseconds. Defaults to 0.# unredir-if-possible-delay = 0# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.# unredir-if-possible-exclude = []# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows# in the same group focused at the same time.## detect-transient = falsedetect-transient = true;# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same# group focused at the same time. This usually means windows from the same application# will be considered focused or unfocused at the same time.# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.## detect-client-leader = false# Resize damaged region by a specific number of pixels.# A positive value enlarges it while a negative one shrinks it.# If the value is positive, those additional pixels will not be actually painted# to screen, only used in blur calculation, and such. (Due to technical limitations,# with use-damage, those pixels will still be incorrectly painted to screen.)# Primarily used to fix the line corruption issues of blur,# in which case you should use the blur radius value here# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,# with a 5x5 one you use `--resize-damage 2`, and so on).# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.## resize-damage = 1# Specify a list of conditions of windows that should be painted with inverted color.# Resource-hogging, and is not well tested.## invert-color-include = []# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.# Might cause incorrect opacity when rendering transparent content (but never# practically happened) and may not work with blur-background.# My tests show a 15% performance boost. Recommended.## glx-no-stencil = false# GLX backend: Avoid rebinding pixmap on window damage.# Probably could improve performance on rapid window content changes,# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).# Recommended if it works.## glx-no-rebind-pixmap = false# Disable the use of damage information.# This cause the whole screen to be redrawn everytime, instead of the part of the screen# has actually changed. Potentially degrades the performance, but might fix some artifacts.# The opposing option is use-damage## no-use-damage = falseuse-damage = true;# Use X Sync fence to sync clients' draw calls, to make sure all draw# calls are finished before picom starts drawing. Needed on nvidia-drivers# with GLX backend for some users.## xrender-sync-fence = false# GLX backend: Use specified GLSL fragment shader for rendering window contents.# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`# in the source tree for examples.## glx-fshader-win = ""# Force all windows to be painted with blending. Useful if you# have a glx-fshader-win that could turn opaque pixels transparent.## force-win-blend = false# Do not use EWMH to detect fullscreen windows.# Reverts to checking if a window is fullscreen based only on its size and coordinates.## no-ewmh-fullscreen = false# Dimming bright windows so their brightness doesn't exceed this set value.# Brightness of a window is estimated by averaging all pixels in the window,# so this could comes with a performance hit.# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)## max-brightness = 1.0# Make transparent windows clip other windows like non-transparent windows do,# instead of blending on top of them.## transparent-clipping = false# Set the log level. Possible values are:# "trace", "debug", "info", "warn", "error"# in increasing level of importance. Case doesn't matter.# If using the "TRACE" log level, it's better to log into a file# using *--log-file*, since it can generate a huge stream of logs.## log-level = "debug"log-level = "warn";# Set the log file.# If *--log-file* is never specified, logs will be written to stderr.# Otherwise, logs will to written to the given file, though some of the early# logs might still be written to the stderr.# When setting this option from the config file, it is recommended to use an absolute path.## log-file = "/path/to/your/log/file"# Show all X errors (for debugging)# show-all-xerrors = false# Write process ID to a file.# write-pid-path = "/path/to/your/log/file"# Window type settings## 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:# "unknown", "desktop", "dock", "toolbar", "menu", "utility",# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",# "tooltip", "notification", "combo", and "dnd".## Following per window-type options are available: ::## fade, shadow:::# Controls window-type-specific shadow and fade settings.## opacity:::# Controls default opacity of the window type.## focus:::# Controls whether the window of this type is to be always considered focused.# (By default, all window types except "normal" and "dialog" has this on.)## full-shadow:::# Controls whether shadow is drawn under the parts of the window that you# normally won't be able to see. Useful when the window has parts of it# transparent, and you want shadows in those areas.## clip-shadow-above:::# Controls wether shadows that would have been drawn above the window should# be clipped. Useful for dock windows that should have no shadow painted on top.## redir-ignore:::# Controls whether this type of windows should cause screen to become# redirected again after been unredirected. If you have unredir-if-possible# set, and doesn't want certain window to cause unnecessary screen redirection,# you can set this to `true`.#wintypes:{tooltip = { fade = true; shadow = true; opacity = 0.85; focus = true; full-shadow = false; };dock = { shadow = false; clip-shadow-above = true; }dnd = { shadow = false; }popup_menu = { opacity = 0.85; }dropdown_menu = { opacity = 0.85; }};
jalankannya picom --experimental-backends --backend glx
matikan compositor di windo tweaks
kalau ada pesan error
Xlib: ignoring invalid extension event 161
Xlib: ignoring invalid extension event 146
tambahin demon di startup
picom --experimental-backends --backend glx --daemon
untuk exlude aplikasi dari transparan
jalankan perintah
xprop WM_CLASS
kemudian klik aplikasi yang mau dicari class nya pakai tanda +
kemudian liat di kolom kedua
WM_CLASS(STRING) = "brave-browser", "Brave-browser"
kemudian tambah kan di kode picom conf
opacity-rule = [ "100:class_g = 'Brave-browser'" ];
kalau banyak aplikasi'
opacity-rule = [ "100:class_g = 'Brave-browser'","100:class_g = 'vlc'"];
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catatan untuk debian 14 trixie
pixom harus pakai debian 13 alias harus di downgrade